/**
 * \author Sandro Wenzel (sandro.wenzel@cern.ch)
 */

// A complex test for a couple of features:
// a) creation of a ROOT geometry
// b) creation of a VecGeom geometry
// c) navigation in VecGeom geometry

// Forced asserts() to be defined, even for Release mode
#undef NDEBUG

#include "VecGeomTest/NavStateConverter.h"

#include <iostream>

#include "VecGeom/base/SOA3D.h"
#include "VecGeom/management/GeoManager.h"
#include "VecGeomTest/RootGeoManager.h"
#include "VecGeom/base/AOS3D.h"
#include "VecGeom/volumes/PlacedVolume.h"
#include "VecGeom/volumes/LogicalVolume.h"
#include "VecGeom/volumes/utilities/VolumeUtilities.h"
#include "VecGeom/navigation/NavigationState.h"
#include "VecGeom/navigation/NewSimpleNavigator.h"
#include "VecGeom/base/RNG.h"

#include "VecGeom/navigation/SimpleABBoxNavigator.h"
#include "VecGeom/navigation/SimpleSafetyEstimator.h"
#ifdef VECGEOM_EMBREE
#include "VecGeom/navigation/EmbreeNavigator.h"
#include "VecGeom/management/EmbreeManager.h"
#endif

#include "TGeoManager.h"
#include "TGeoBBox.h"
#include "TGeoMatrix.h"
#include "TGeoVolume.h"
#include "TGeoBranchArray.h"

#include <vector>
#include <set>

using namespace VECGEOM_NAMESPACE;

// creates a four level box detector
// this modifies the global gGeoManager instance ( so no need for any return )
void CreateRootGeom()
{
  double L              = 10.;
  double Lz             = 10.;
  const double Sqrt2    = sqrt(2.);
  TGeoVolume *world     = ::gGeoManager->MakeBox("worldl", 0, L, L, Lz);
  TGeoVolume *boxlevel2 = ::gGeoManager->MakeBox("b2l", 0, Sqrt2 * L / 2. / 2., Sqrt2 * L / 2. / 2., Lz);
  TGeoVolume *boxlevel3 = ::gGeoManager->MakeBox("b3l", 0, L / 2. / 2., L / 2. / 2., Lz);
  TGeoVolume *boxlevel1 = ::gGeoManager->MakeBox("b1l", 0, L / 2., L / 2., Lz);

  boxlevel2->AddNode(boxlevel3, 0, new TGeoRotation("rot1", 0, 0, 45));
  boxlevel1->AddNode(boxlevel2, 0, new TGeoRotation("rot2", 0, 0, -45));
  world->AddNode(boxlevel1, 0, new TGeoTranslation(-L / 2., 0, 0));
  world->AddNode(boxlevel1, 1, new TGeoTranslation(+L / 2., 0, 0));
  ::gGeoManager->SetTopVolume(world);
  ::gGeoManager->CloseGeometry();
}

void testVecAssign(Vector3D<Precision> const &a, Vector3D<Precision> &b) { b = a; }

void test1()
{
  VPlacedVolume const *world = GeoManager::Instance().GetWorld();
  NavigationState *state     = NavigationState::MakeInstance(4);
  VPlacedVolume const *vol;

  // point should be in world
  Vector3D<Precision> p1(0, 9 * 10 / 10., 0);

  vol = GlobalLocator::LocateGlobalPoint(world, p1, *state, true);
  VECGEOM_ASSERT(RootGeoManager::Instance().tgeonode(vol) == ::gGeoManager->GetTopNode());
  std::cerr << "test1 passed"
            << "\n";
}

void test2()
{
  // inside box3 check
  VPlacedVolume const *world = GeoManager::Instance().GetWorld();
  NavigationState *state     = NavigationState::MakeInstance(4);
  VPlacedVolume const *vol;

  // point should be in box3
  Vector3D<Precision> p1(-5., 0., 0.);
  vol = GlobalLocator::LocateGlobalPoint(world, p1, *state, true);
  VECGEOM_ASSERT(std::strcmp(RootGeoManager::Instance().tgeonode(state->Top())->GetName(), "b3l_0") == 0);
  VECGEOM_ASSERT(std::strcmp(RootGeoManager::Instance().tgeonode(vol)->GetName(), "b3l_0") == 0);

  // point should also be in box3
  Vector3D<Precision> p2(5., 0., 0.);
  state->Clear();
  vol = GlobalLocator::LocateGlobalPoint(world, p2, *state, true);
  VECGEOM_ASSERT(std::strcmp(RootGeoManager::Instance().tgeonode(vol)->GetName(), "b3l_0") == 0);
  std::cerr << "test2 passed"
            << "\n";
}

void test3()
{
  // inside box1 left check
  VPlacedVolume const *world = GeoManager::Instance().GetWorld();
  NavigationState *state     = NavigationState::MakeInstance(4);

  VPlacedVolume const *vol;
  Vector3D<Precision> p1(-9 / 10., 9 * 5 / 10., 0.);
  vol = GlobalLocator::LocateGlobalPoint(world, p1, *state, true);
  VECGEOM_ASSERT(std::strcmp(RootGeoManager::Instance().tgeonode(vol)->GetName(), "b1l_0") == 0);
  std::cerr << "test3 passed"
            << "\n";
}

void test3_2()
{
  // inside box1 right check
  VPlacedVolume const *world = GeoManager::Instance().GetWorld();
  NavigationState *state     = NavigationState::MakeInstance(4);
  VPlacedVolume const *vol;
  Vector3D<Precision> p1(9 / 10., 9 * 5 / 10., 0.);
  vol = GlobalLocator::LocateGlobalPoint(world, p1, *state, true);
  VECGEOM_ASSERT(std::strcmp(RootGeoManager::Instance().tgeonode(vol)->GetName(), "b1l_1") == 0);
  std::cerr << "test3_2 passed"
            << "\n";
}

void test4()
{
  // inside box2 check
  VPlacedVolume const *world = GeoManager::Instance().GetWorld();
  NavigationState *state     = NavigationState::MakeInstance(4);
  VPlacedVolume const *vol;
  Vector3D<Precision> p1(5., 9 * 5 / 10., 0.);
  vol = GlobalLocator::LocateGlobalPoint(world, p1, *state, true);
  VECGEOM_ASSERT(std::strcmp(RootGeoManager::Instance().tgeonode(vol)->GetName(), "b2l_0") == 0);
  std::cerr << "test4 passed"
            << "\n";
}

void test5()
{
  // outside world check
  VPlacedVolume const *world = GeoManager::Instance().GetWorld();
  NavigationState *state     = NavigationState::MakeInstance(4);

  VPlacedVolume const *vol;
  Vector3D<Precision> p1(-20, 0., 0.);
  vol = GlobalLocator::LocateGlobalPoint(world, p1, *state, true);
  VECGEOM_ASSERT(vol == 0);

  VECGEOM_ASSERT(state->Top() == 0);
  VECGEOM_ASSERT(state->IsOutside() == true);
  std::cerr << "test5 passed" << std::endl;
}

void test6()
{
  // statistical test  - comparing with ROOT navigation functionality
  // generate points
  NavigationState *state = NavigationState::MakeInstance(4);
  for (int i = 0; i < 100000; ++i) {
    double x = RNG::Instance().uniform(-10, 10);
    double y = RNG::Instance().uniform(-10, 10);
    double z = RNG::Instance().uniform(-10, 10);

    // ROOT navigation
    TGeoNavigator *nav = ::gGeoManager->GetCurrentNavigator();
    TGeoNode *node     = nav->FindNode(x, y, z);

    // VecGeom navigation
    state->Clear();
    VPlacedVolume const *vol =
        GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), Vector3D<Precision>(x, y, z), *state, true);

    VECGEOM_ASSERT(RootGeoManager::Instance().tgeonode(vol) == node);
  }
  std::cerr << "test6 (statistical location) passed"
            << "\n";
}

// relocation test
void test7()
{
  NavigationState *state  = NavigationState::MakeInstance(4);
  NavigationState *state2 = NavigationState::MakeInstance(4);
  // statistical test  - testing global matrix transforms and relocation at the same time
  // consistency check with full LocatePoint method
  // generate points
  for (int i = 0; i < 1000000; ++i) {
    state->Clear();
    state2->Clear();

    double x = RNG::Instance().uniform(-10, 10);
    double y = RNG::Instance().uniform(-10, 10);
    double z = RNG::Instance().uniform(-10, 10);

    // VecGeom navigation
    Vector3D<Precision> p(x, y, z);
    GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), p, *state, true);

    /*
    if ( vol1 != NULL )
    {
       std::cerr << RootManager::Instance().tgeonode( vol1 )->GetName() << "\n";
    }
*/

    // now we move global point in x direction and find new volume and path
    p += Vector3D<Precision>(1., 0, 0);
    VPlacedVolume const *vol2 = GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), p, *state2, true);
    /*
       if ( vol2 != NULL )
       {
          std::cerr << "new node " << RootManager::Instance().tgeonode( vol2 )->GetName() << "\n";

          // ROOT navigation
          TGeoNavigator  *nav = ::gGeoManager->GetCurrentNavigator();
          TGeoNode * node =nav->FindNode(p[0],p[1],p[2]);
          std::cerr << "ROOT new: " << node->GetName() << "\n";
       }*/

    // same with relocation
    // need local point first
    Transformation3D globalm;
    state->TopMatrix(globalm);
    Vector3D<Precision> localp = globalm.Transform(p);

    VPlacedVolume const *vol3 = GlobalLocator::RelocatePointFromPath(localp, *state);
    //      std::cerr << vol1 << " " << vol2 << " " << vol3 << "\n";
    VECGEOM_ASSERT(vol3 == vol2);
  }
  std::cerr << "test7 (statistical relocation) passed"
            << "\n";
}

Vector3D<Precision> sampleDir()
{
  Vector3D<Precision> tmp;
  tmp[0]             = RNG::Instance().uniform(-1, 1);
  tmp[1]             = RNG::Instance().uniform(-1, 1);
  tmp[2]             = RNG::Instance().uniform(-1, 1);
  double inversenorm = 1. / sqrt(tmp[0] * tmp[0] + tmp[1] * tmp[1] + tmp[2] * tmp[2]);
  tmp[0] *= inversenorm;
  tmp[1] *= inversenorm;
  tmp[2] *= inversenorm;
  return tmp;
}

// unit test very basic navigation functionality
void testnavsimple()
{
  Vector3D<Precision> d(0, -1, 0);
  Vector3D<Precision> d2(0, 1, 0);

  // point should be in world
  Vector3D<Precision> p1(-1, 9, 0);

  const int maxdepth = GeoManager::Instance().getMaxDepth();
  VECGEOM_ASSERT(maxdepth == 4);

  NavigationState *currentstate = NavigationState::MakeInstance(maxdepth);

  VPlacedVolume const *vol =
      GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), p1, *currentstate, true);
  VECGEOM_ASSERT(RootGeoManager::Instance().tgeonode(vol) == ::gGeoManager->GetTopNode());

  NavigationState *newstate = NavigationState::MakeInstance(maxdepth);

  // check with a large physical step
  Precision step = 0.0, tolerance = 1.0e-4;
  auto nav = NewSimpleNavigator<>::Instance();
  nav->FindNextBoundaryAndStep(p1, d, *currentstate, *newstate, vecgeom::kInfLength, step);
  VECGEOM_ASSERT(std::abs(step - 4.0) < tolerance);
  VECGEOM_ASSERT(newstate->IsOnBoundary() == true);
  VECGEOM_ASSERT(std::strcmp(RootGeoManager::Instance().tgeonode(newstate->Top())->GetName(), "b2l_0"));

  newstate->Clear();
  nav->FindNextBoundaryAndStep(p1, d, *currentstate, *newstate, 0.02, step);
  VECGEOM_ASSERT(std::abs(step - 0.02) < tolerance);
  VECGEOM_ASSERT(newstate->Top() == currentstate->Top());
  VECGEOM_ASSERT(newstate->IsOnBoundary() == false);
  VECGEOM_ASSERT(newstate->IsOutside() == false);

  newstate->Clear();
  nav->FindNextBoundaryAndStep(p1, d2, *currentstate, *newstate, vecgeom::kInfLength, step);
  VECGEOM_ASSERT(std::abs(step - 1.0) < tolerance);
  VECGEOM_ASSERT(newstate->IsOnBoundary() == true);
  VECGEOM_ASSERT(newstate->Top() == NULL);
  VECGEOM_ASSERT(newstate->IsOutside() == true);
}

// test navigation interface without relocation
template <typename Navigator = NewSimpleNavigator<>>
void test9(double pstep = 1E30)
{
  NavigationState *state    = NavigationState::MakeInstance(4);
  NavigationState *newstate = NavigationState::MakeInstance(4);

  NavigationState *state2    = NavigationState::MakeInstance(4);
  NavigationState *newstate2 = NavigationState::MakeInstance(4);

  // statistical test  of navigation via comparison with ROOT navigation
  bool error = false;

  for (int i = 0; i < 100000; ++i) {
    state->Clear();
    newstate->Clear();
    state2->Clear();
    newstate2->Clear();

    // std::cerr << "START ITERATION " << i << "\n";
    double x = RNG::Instance().uniform(-10, 10);
    double y = RNG::Instance().uniform(-10, 10);
    double z = RNG::Instance().uniform(-10, 10);

    // VecGeom navigation
    Vector3D<Precision> p(x, y, z);
    Vector3D<Precision> d = sampleDir();

    GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), p, *state, true);
    state->CopyTo(state2);

    Precision step = 0;
    VNavigator *n  = Navigator::Instance();
    step           = n->ComputeStep(p, d, pstep, *state, *newstate);

    // crosscheck with similar interface also calculating safety
    Precision safety = 0.;
    Precision step2  = 0.;
    step2            = n->ComputeStepAndSafety(p, d, pstep, *state2, true, safety);
    VECGEOM_ASSERT(!(safety > step2 && step != pstep));
    VECGEOM_ASSERT(step2 == step);

    TGeoNavigator *rootnav = ::gGeoManager->GetCurrentNavigator();
    TGeoNode *node         = rootnav->FindNode(x, y, z);
    VECGEOM_ASSERT(rootnav->GetCurrentNode() == RootGeoManager::Instance().tgeonode(state->Top()));

    rootnav->SetCurrentPoint(x, y, z);
    rootnav->SetCurrentDirection(d[0], d[1], d[2]);
    rootnav->FindNextBoundary(pstep);

    VECGEOM_ASSERT(std::fabs(step - rootnav->GetStep()) < 1E-6);
    if (!(std::fabs(step - rootnav->GetStep()) < 1E-6)) {
      std::cerr << step << " vs " << rootnav->GetStep() << "\n";
    }

    if (newstate->Top() != NULL) {
      if (rootnav->GetNextNode() != RootGeoManager::Instance().tgeonode(newstate->Top())) {
        std::cerr << "ERROR ON ITERATION " << i << "\n";
        std::cerr << i << " " << d << "\n";
        std::cerr << i << " " << p << "\n";
        std::cerr << "I AM HERE: " << node->GetName() << "\n";
        std::cerr << "ROOT GOES HERE: " << rootnav->GetCurrentNode()->GetName() << "\n";
        std::cerr << rootnav->GetStep() << "\n";
        std::cerr << "VECGEOM GOES HERE: " << RootGeoManager::Instance().GetName(newstate->Top()) << "\n";

        // nav.InspectEnvironmentForPointAndDirection(p, d, *state);
        error = true;
      }
    }
  }
  VECGEOM_ASSERT(!error);
  std::cerr << "test9 (statistical navigation without relocation) passed"
            << "\n";
}

// testing safety functions via the navigator
void test_safety()
{
  NavigationState *state = NavigationState::MakeInstance(4);
  // statistical test  of navigation via comparison with ROOT navigation
  for (int i = 0; i < 100000; ++i) {
    state->Clear();

    // std::cerr << "START ITERATION " << i << "\n";
    double x = RNG::Instance().uniform(-10, 10);
    double y = RNG::Instance().uniform(-10, 10);
    double z = RNG::Instance().uniform(-10, 10);

    // VecGeom navigation
    Vector3D<Precision> p(x, y, z);
    GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), p, *state, true);
    double safety = SimpleSafetyEstimator::Instance()->ComputeSafety(p, *state);

    TGeoNavigator *rootnav = ::gGeoManager->GetCurrentNavigator();
    rootnav->FindNode(x, y, z);
    rootnav->SetCurrentPoint(x, y, z);
    double safetyRoot = rootnav->Safety();

    VECGEOM_ASSERT(fabs(safetyRoot - safety) < 1E-9);
  }
  std::cerr << "statistical safetytest from navigation passed"
            << "\n";
}

void test_NavigationStateToTGeoBranchArrayConversion()
{
  NavigationState *state    = NavigationState::MakeInstance(4);
  NavigationState *newstate = NavigationState::MakeInstance(4);
  for (int i = 0; i < 100000; ++i) {
    // std::cerr << "START ITERATION " << i << "\n";
    double x = RNG::Instance().uniform(-10, 10);
    double y = RNG::Instance().uniform(-10, 10);
    double z = RNG::Instance().uniform(-10, 10);

    // VecGeom navigation
    Vector3D<Precision> p(x, y, z);
    Vector3D<Precision> d = sampleDir();

    GlobalLocator::LocateGlobalPoint(RootGeoManager::Instance().world(), p, *state, true);
    Precision step = 0;
    NewSimpleNavigator<>::Instance()->FindNextBoundaryAndStep(p, d, *state, *newstate, 1E30, step);

    TGeoNavigator *rootnav = ::gGeoManager->GetCurrentNavigator();

    // we are now testing conversion of states such that the ROOT navigator
    // does not need to be initialized via FindNode()...
    TGeoBranchArray *path = NavStateConverter::ToTGeoBranchArray(*state);
    // path->Print();
    rootnav->ResetState();
    rootnav->SetCurrentPoint(x, y, z);
    rootnav->SetCurrentDirection(d[0], d[1], d[2]);
    path->UpdateNavigator(rootnav);
    rootnav->FindNextBoundaryAndStep(1E30);

    if (newstate->Top() != NULL) {
      if (rootnav->GetCurrentNode() != RootGeoManager::Instance().tgeonode(newstate->Top())) {
        std::cerr << "ERROR ON ITERATION " << i << "\n";
        std::cerr << i << " " << d << "\n";
        std::cerr << i << " " << p << "\n";
        std::cerr << "ROOT GOES HERE: " << rootnav->GetCurrentNode()->GetName() << "\n";
        std::cerr << rootnav->GetStep() << "\n";
        std::cerr << "VECGEOM GOES HERE: " << RootGeoManager::Instance().GetName(newstate->Top()) << "\n";
        // nav.InspectEnvironmentForPointAndDirection(p, d, *state);
      }
    }
    VECGEOM_ASSERT(state->Top() != newstate->Top());
    delete path;
  }
  std::cerr << "test  (init TGeoBranchArray from NavigationState) passed"
            << "\n";
}

void test_geoapi()
{
  std::vector<VPlacedVolume *> v1;
  std::vector<LogicalVolume *> v2;

  GeoManager::Instance().GetAllLogicalVolumes(v2);
  VECGEOM_ASSERT(v2.size() == 4);

  GeoManager::Instance().getAllPlacedVolumes(v1);
  VECGEOM_ASSERT(v1.size() == 7);

  VECGEOM_ASSERT(GeoManager::Instance().getMaxDepth() == 4);

  std::cerr << "test of geomanager query API passed"
            << "\n";
}

void test_aos3d()
{
  SOA3D<Precision> container1(1024);
  // VECGEOM_ASSERT(container1.size() == 0); // this fails, size is also set to 1024 by constructor
  container1.push_back(Vector3D<Precision>(1, 0, 1));
  //   VECGEOM_ASSERT(container1.size() == 1);
  std::cerr << "test10: soa3d size tests disabled (would fail)." << std::endl;

  AOS3D<Precision> container2(1024);
  //   VECGEOM_ASSERT(container2.size() == 0);
  container2.push_back(Vector3D<Precision>(1, 0, 1));
  //   VECGEOM_ASSERT(container2.size() == 1);
  std::cerr << "test10: aos3d size tests disabled (would fail)." << std::endl;
}

// tests the generation of global points in certain logical reference volumes
void test_pointgenerationperlogicalvolume()
{
  int np = 1024;
  SOA3D<Precision> localpoints(np);
  SOA3D<Precision> globalpoints(np);
  SOA3D<Precision> directions(np);

  // might need to resize this
  localpoints.resize(np);
  globalpoints.resize(np);
  directions.resize(np);

  volumeUtilities::FillGlobalPointsAndDirectionsForLogicalVolume("b1l", localpoints, globalpoints, directions, 0.5, np);

  VECGEOM_ASSERT((int)localpoints.size() == np);
  VECGEOM_ASSERT((int)globalpoints.size() == np);
  VECGEOM_ASSERT((int)directions.size() == np);

  // test that points are really inside b1l; test also that they have to be in two different placed volumes
  std::set<VPlacedVolume const *> pvolumeset;
  NavigationState *state = NavigationState::MakeInstance(GeoManager::Instance().getMaxDepth());
  for (int i = 0; i < np; ++i) {
    state->Clear();
    GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), globalpoints[i], *state, true);
    VECGEOM_ASSERT(std::strcmp(state->Top()->GetLogicalVolume()->GetLabel().c_str(), "b1l") == 0);
    pvolumeset.insert(state->Top());
  }
  // b1l should be placed two times
  VECGEOM_ASSERT(pvolumeset.size() == 2);
  NavigationState::ReleaseInstance(state);
  std::cout << "test pointgenerationperlogicalvolume passed\n";
}

void test_alignedboundingboxcalculation()
{

  Vector3D<Precision> lower;
  Vector3D<Precision> upper;
  ABBoxManager<Precision>::ComputeABBox(GeoManager::Instance().GetWorld(), &lower, &upper);
  VECGEOM_ASSERT(lower.x() <= -10);
  VECGEOM_ASSERT(lower.y() <= -10);

  VECGEOM_ASSERT(upper.x() >= 10);
  VECGEOM_ASSERT(upper.y() >= 10);

  double dx = 4, dy = 2, dz = 3;
  UnplacedBox box1 = UnplacedBox(dx, dy, dz);
  LogicalVolume lbox("test box", &box1);

  double tx = 4, ty = 10, tz = 3;
  Transformation3D placement1 = Transformation3D(tx, ty, tz);
  VPlacedVolume const *pvol1  = lbox.Place(&placement1);

  // when no rotation:
  ABBoxManager<Precision>::ComputeABBox(pvol1, &lower, &upper);
  VECGEOM_ASSERT(lower.x() <= -dx + tx);
  VECGEOM_ASSERT(lower.y() <= -dy + ty);
  VECGEOM_ASSERT(lower.z() <= -dz + tz);

  VECGEOM_ASSERT(upper.x() >= dx + tx);
  VECGEOM_ASSERT(upper.y() >= dy + ty);
  VECGEOM_ASSERT(upper.z() >= dz + tz);

  // case with a rotation : it should increase the extent
  Transformation3D placement2 = Transformation3D(tx, ty, tz, 5, 5, 5);
  VPlacedVolume const *pvol2  = lbox.Place(&placement2);

  ABBoxManager<Precision>::ComputeABBox(pvol2, &lower, &upper);
  VECGEOM_ASSERT(lower.x() <= -dx + tx);
  VECGEOM_ASSERT(lower.y() <= -dy + ty);
  VECGEOM_ASSERT(lower.z() <= -dz + tz);

  VECGEOM_ASSERT(upper.x() >= dx + tx);
  VECGEOM_ASSERT(upper.y() >= dy + ty);
  VECGEOM_ASSERT(upper.z() >= dz + tz);

  std::cout << lower << "\n";
  std::cout << upper << "\n";

  std::cout << "test aligned bounding box calculation passed\n";
}

int main()
{
  CreateRootGeom();
  RootGeoManager::Instance().LoadRootGeometry();
  //    RootGeoManager::Instance().world()->PrintContent();
  //    RootGeoManager::Instance().PrintNodeTable();

  test_geoapi();
  testnavsimple();
  // currently fails: test_NavigationStateToTGeoBranchArrayConversion();
  test_alignedboundingboxcalculation();
  test1();
  test2();
  test3();
  test3_2();
  test4();
  test5();
  test6();
  test7();
  test9();
  test9(0.1); // test with a limited physics step

  // test ABBoxNavigator
  ABBoxManager<Precision>::Instance().InitABBoxesForCompleteGeometry();
  test9<SimpleABBoxNavigator<>>();
  test_safety();

#ifdef VECGEOM_EMBREE
  // basic test for EmbreeNavigator
  EmbreeManager::Instance().InitVoxelStructureForCompleteGeometry();

  test9<EmbreeNavigator<>>();
  test9<EmbreeNavigator<>>(0.1);
#endif

  // currently fails or memory corruption: test_aos3d();
  // currently fails due to string memory corruption: test_pointgenerationperlogicalvolume();
  return 0;
}
